WebGL 3D renderer extension / Three.js

rkmore
Posts: 55
Joined: Mon Dec 07, 2015 1:53 pm

WebGL 3D renderer extension / Three.js

Postby rkmore » Mon Nov 13, 2017 11:39 am

I have created a first cut at a 3D renderer extension that wraps Three.js and uses WebGL.

Those familiar with WPF Viewport3D will see that the models and camera classes are designed using the same class structure and conventions as that library ( Model3DGroup, MeshGeometry3D, DiffuseMaterial, GeometryModel3D, etc. ) so existing Viewport3D code should port with relative ease.

You can download the source and some examples here....
CSHTML5.Extensions.ThreeJS..zip
(357.62 KiB) Downloaded 1172 times


This is an absolutely minimal implementation. If anyone is interested in helping flesh it out please feel free.

RKM
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JS-Support @Userware
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Posts: 1142
Joined: Tue Apr 08, 2014 3:42 pm

Re: WebGL 3D renderer extension

Postby JS-Support @Userware » Tue Nov 14, 2017 12:58 am

Wow, this is awesome!!!

Thanks a lot for sharing it!

it works great! (just tested on Chrome 61, Firefox 56 and IE11)

TaterJuice
Posts: 147
Joined: Thu Mar 16, 2017 5:40 am
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Re: WebGL 3D renderer extension

Postby TaterJuice » Mon Nov 20, 2017 8:48 pm

Super Awesome Fun Time

Thanks, rkmore!


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