I see the class WriteableBitmap isn't implemented yet. I have a function that builds random maps in memory (just an int of pixels). I want to show the map on the Canvas, which in Silverlight I did by:
ImageBrush brush = new ImageBrush();
brush.ImageSource = this._map.Background.ConvertToBitmap(this._map.Palette);
this.Canvas.Background = brush;
How would I do this in OpenSilver?